This is the incomplete soundtrack to Eternal Daughter, written between December 2001 and May 2002 with the brunt work done during the first couple of months. It was my first "real" project and the first of a handful of collaborations with Derek and Jon. While its shortcomings, technical as well as musical, may be apparent today, I'm still proud of it as a testament to my musical aspirations.
Derek and Jon were an absolute blast to work with, being as passionate about playing and making games as I was. They'd send me stuff from the game as they were making it and I'd write music inspired by what I got; artwork, story bits, gameplay or movie sequences. Eternal Daughter was a tribute to their childhood favorites, as much as it was to mine. Educated listeners may notice several homages to various composers, both classical and contemporary, weaved into several of the tracks.
More than anything, this was a labor of love in the truest sense of the expression. Writing game music had been my dream job for years. When I suddenly got the chance to actually give it a shot, I gave it all my at the time sixteen-year-old heart and soul could give. And I'm quite proud of that.
released 11 January 2011
All tracks written, arranged and performed by David Saulesco. The music was produced in Cakewalk SONAR with commercial and public domain SoundFont sampled instruments. The game also features six tracks by Oscar Francis and Nick Kraich that are not included in this compilation.
"Eternal Daughter" is a freeware game developed by Derek Yu (www.derekyu.com) and Jon Perry (www.jonperry.com). They released it in 2002 under the pseudonym "Blackeye Software" to great acclaim from the independent game community. It is still available for Windows® computers as a free download from Derek Yu's website.